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DDoS

DDoS attacks halt LCK matches and disrupt broadcasts

First reported · Last reported · 18 related reports

In February 2024, DDoS attacks disrupted player connections and broadcasts in the LCK, causing matches to be delayed or suspended. The league responded with private pre-recorded broadcasts and matches behind closed doors, and in March it introduced offline game servers at LoL Park to bring the league back to normal.

Key facts

Affected organisation
LCK
Incident type
DDoS
Occurred / detected
Not confirmed
Scale of damage
Match delays and suspensions, and disrupted live broadcasts
Cause / method
DDoS attacks
Location
South Korea

Timeline

  1. Lengthy LCK match delays and a switch to recorded broadcasts were reported, with the exact cause still under investigation.
  2. Following successive DDoS attacks, week 6 of the Spring split was switched to private pre-recorded broadcasts.
  3. Live broadcasts resumed behind closed doors.
  4. The league said it had introduced offline game servers at LoL Park and was working to bring the league back to normal.

18 related reports

The summary and key facts are written by AI from related reports and may contain errors. Check the original articles and the organisation’s official statements for accurate details.